Games Workshop

Kill Team: Annual 2022 - English

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  • Regular price £29.00


Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior.

The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action.

Kill Team is Fast
A game of Kill Team lasts about half an hour to 40 minutes, making it easy to squeeze into a lunch break or get several games in across an evening.
Kill Team is Reactive
In Kill Team, alternating activations for shooting and combat mean that you'll have to be on-the-ball in every moment of the game - and you won't have long to wait until it's your turn, either.
Kill Team is Tactical
There's loads of tactical depth in Kill Team. With only a handful of models, every casualty hurts and every decision matters.
Inside this 152-page softcover book, you'll find:

Full rules and background information for six kill teams, including datacards, Strategic and Tactical Ploys, equipment, and complete Spec Ops rules:
Elucidian Starstriders, the avaricious crew and coterie of Rogue Trader Elucia Vhane
Gellerpox Infected, festering fanatics of Nurgle's warpborne sickness, led by Vulgrar Thrice-cursed
Hunter Clade, disciplined cybernetic Skitarii who stalk the killzone for the Adeptus Mechanicus
Warpcoven, mighty Sorcerers of the Thousand Sons and their gathered thralls, both mutant and Rubric
Wyrmblade, cunning Neophytes of the Genestealer Cults, guided by elite cult agents
Void-dancer Troupes, agile Aeldari Harlequins for whom every battle is a performance
Three mission packs, each offering new ways to play in a total of 15 missions:
6 Sentries missions allow you to sneak closer to enemy lines, or guard against infiltrators
6 Multiplayer missions open up battle royale games featuring three or even four players
3 Last Stand missions make the perfect capstone to a hard-fought narrative campaign
A stunning collection of model photography, hobby inspiration, and artwork featuring kill teams and their operatives


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